The sound is often so fucked up. Music, explosions, guns, cars etc are so fucking loud, but conversations are very dim, as if people are almost whispering. It’s often very hard to hear what people are saying, especially when eating crisps.
I always use English subs, even when watching stuff in my own language (Dutch)
If you have a soundbar or sound system turn the night mode or quiet mode setting on. It compresses the dynamic range of the audiotrack basically lowers the sound levels of the loud sounds
So, the solution to completely fucked up sound is to use a device to mangle that sound back into something which isn’t complete shit?
And yes, I understand it’s about the director wanting the loud sounds to be loud. But, when your art direction means that a major (if not majority) of your audience is going to have to “fix” your artistic direction, your artistic direction is the problem.p.s.: don’t mean to jump down your throat, this is just one of those things that grinds my gears. Along with the “let’s make everything too dark to possibly see” art direction which has become popular.
If you have a proper surround system than usually soft dialogue isn’t as big of a problem since the voices are on the center channel and don’t share the same speaker as the music and sound effects which are on the other speakers. The problem arises when you listen to a surround mix on a stereo system or a cheap soundbar. The center and surround channels then gets down mixed into the stereo channels. Which can drown out the voices by the loud sounds since now they share the same speaker.
The real solution is adding a proper stereo mix as an option. Which used to be normal in the DVD era.
I don’t have that. I’m an audiophile, I have a proper tube amp stereo sound system. I don’t want to have my sound compressed and filtered.
Well that might be the problem, you are listening to a surround mix on a stereo system. The center and surround channels gets downmixed to the L-R channels which could drown out the voices since all the voices in the center channel are now on the same channel as the surround sound effects and music. Maybe add a mixer in between to boost the center channel before the down mix.
Well shit. I hate surround sound haha
But subtitles work 🤷
For fucks sake, can we just get releases that have separate audio tracks for dialogue, music, and effects that we the viewer can decide how we want to hear it?
Video games figured this out
I don’t want the explosions to be so loud that it wakes my entire house.
Yeah! It would sure be nice if we took accessibility issues seriously.
Like one lesson we learned as a society in the aftermath of implementing strong ADA laws (in the US) is that what’s needed for the bare minimum for some of us is often really nice for the rest of us.
For example: if you’re delivering a dolly of boxes to a building, the wheelchair ramp really beats working the dolly up the stairs.
It would be amazing if dialog were a separate channel, if only so that it can be boosted for the hard of hearing. If that meant more options for remixing for you and me - oh no?
It would be amazing if the subtitles were available and accurate. Great if you can’t hear the audio. It’s useful for scrubbing if you want to remember and find a obscure movie quote.
and accurate
My pet peeve. I also watch shows in the original (foreign to me) language to train my listening comprehension and often the subtitles are not word for word accurate especially in the hard to understand parts.
Even when it’s English subs with English audio, so much is done with “AI” now but clearly they’re never checked by a human!
No, the directors intent is more important, and obviously you need a full Dolby speaker system to properly enjoy. /s
I’m not sure but Dolby Atmos might be responsible for some of it. Dolby Atmos lets the engineers assign coordinate values to each “sound object” in the scene, then your receiver takes that information, along with the room calibration mic info and your speaker layout, and actually generates the channels itself based on the listeners position within the scene. As an example, if an object is moving from front to rear then the engineers no longer have to pan it between channels, just tell the coordinate system that the sound is moving “that way” and let the receiver take care of it. Maybe engineers just aren’t putting as much work into making discrete channel audio mixes anymore when the “gold standard” no longer uses discrete channels/tracks.
For people with Atmos-supporting audio equipment, this is actually an improvement. My rear surrounds aren’t in the same place as yours, and my system knows that, so I can hear the positioning the audio engineer intended.
Yeah, full disclosure I have a full atmos system and it’s a noticeable improvement in positional accuracy over even DTS-HD Master. I wish there were less expensive solutions though so that it could go mainstream.
My front speakers have Atmos but my rears don’t.
But Atmos is a receiver level technology?
How does a speaker “have Atmos”?
It has to have upward drives to really have Atmos. It needs the ability to bounce it off other surfaces for it to really be Atmos.
Wouldn’t that mean you have a 5.1.2 setup, a valid Atmos configuration?
The rear ones don’t have to have any upfiring capabilities.
That’s the same configuration I have, with a Denon amp doing the atmos processing. I had some rear upfiring speakers also but I ditched them because my ceiling is too high for the heights to work anyway D=. Even without the heights though you get SIGNIFICANTLY improved positional audio. Things like panning from front to rear are seamless, especially with timbre matched speakers.
Turning up the center channel gives you more dialog. But that assumes you’ve got surround sound set up… Producers don’t give as much love to stereo setups these days.
It also assumes all dialog is centered. That usually works for the main characters of a scene, but not all dialog, e.g. a character off-screen trying to get the attention of the other.
Maybe if Gen X had ever learned to level audio correctly with limited spectrum and inverse dynamics we could understand what people were saying between explosions.
You mean anything by Christopher Nolan? Actually infinite it really does depend on the film, some of them do have pretty good audio mixing but Tenant was terrible
- There was this complete and utter hack with a couple fluke hits under his belt named George Lucas. He noticed that some theaters might not even have functioning audio sometimes, so he hired some engineers to create THX.
- Movie theater audio systems continued to go big blue baby boinking bonkers. Remember when the THX logo wasn’t survivable by children under 7?
- Directors, especially the self-important “my vision must be realized” scrotes, the ones who objected to a playback speed setting on Netflix, start designing their soundtracks to take full advantage of 90.1 channel 1.21 jiggawatt sound systems as found at the local umptyplex. They can make the sound of a dental drill sound like it’s in your mouth.
- While all of that was going on, TV technology changed significantly. We went from big boxes with CRTs and thus plenty of room for speaker cones inside, to a 2 inch thick LCD panel with down/back firing laptop speakers. Or people consume video content on laptops, tablets or phones instead of a “television.”
- Even with the increased popularity/necessity of external soundbars and surround sound systems, a home 5.1 system still can’t keep up with Dolby THX Atmos Skibidi Brushless Guarana Turbo Surround.
- Movie theaters have been closing down in droves.
- Television" the art form has converged a lot with movies. Since the 90’s there’s been a trend of making television shows more “cinematic,” wider aspect ratios, more dramatic lighting, more dynamic camera angles, longer episodes, overall plots that you need to watch in order. So television shows fall into the same engineering traps that movies do. Mix it for the theater, even though half of your audience is going to watch this on an iPhone 12.
- “movies” and “tv” are now mostly consumed on devices with poor quality stereo speakers, and yet the audio was designed for million dollar cinema systems, so the dialog is completely unintelligible.
- “Survey reveals most people under 40 use subtitles.”
This kinda makes sense to me.
Movie theater audio systems continued to go big blue baby boinking bonkers. Remember when the THX logo wasn’t survivable by children under 7?
There was a similar scene, I think in Rocko’s Modern Life, where they went to the theater, and the THX logo blasted and then said THE AUDIENCE IS NOW DEAF.
Back in the 90’s “Man that THX logo is uncomfortably loud, huh?” was comedy gold.
Audio levels are mixed horribly and go crazy loud with music but i cant fucking hear anyone talking. It feels like around 2010 or something tv shows and movies were like “lets just forget about voices and let everyone hear explosions and shitty driving music”.
Its not my ears because YouTube folks who can mix their audio properly are easy to hear. Anime is mixed well usually with voices.
Its the studios doing this for whatever reason unknown to us.
I use subtitles 100% of the time now.
For anything cinematic, the intent is usually to get more dynamic range. If you turn it up enough that the dialogue is audible, then the explosions will be as loud as an actual explosion. Fine in a movie theater, not so much in an apartment complex.
They should release dual audio, high dynamic range for ppl with good systems and low dynamics for ppl listening on computer speakers, but if that’s not the case I can always put a compressor on an HDR master, but can’t recover lost information on stuff like anime where a phone vibrates as loud as an explosion.
No, not dual audio. I want more Control. On my Peloton bike I can adjust the volume of the host and the music independently. I want that for TV and movies. Two volume rockers on my remote. One for voice and one for “everything else”. I know the technology exists, and it would not be crazy complicated to implement. Well maybe for broadcast TV… But for anything streaming, this should benrelativwly easy to do. I know that the voice and music and FX tracks already exist separately digitally. Let me mix it myself.
Some games do this - often called “night mode”. Seems like a lot of people would benefit from it in other mediums!
Yes. It’s been a few years since I countered a video game that didn’t have separate volume sliders for dialog, for music, and for all others sounds.
Yeah, running it through a compressor should work. Maybe I should set something like that up… I’ve had issues hearing certain people talk on YouTube when my air conditioner turns on. It’s infuriating if I’m watching an interview or something with multiple people speaking and their mics are at completely different levels so I can only hear one person or get blasted every time they speak.
Mostly is because it’s mixed for 5.1
The center channel takes care of most of the dialog and the rest is distributed to 4 satellite (and usually smaller) speakers but when it’s down sampled to stereo everything has the same level
But even with a 5.1 setup, it is seldom audible.
I recently moved my center channel speaker to above my TV and that has helped dramatically with audio clarity. No more coffee table blocking the voice channel.
Anime is very poorly mixed, a phone vibrates as loud as an explosion, there’s no dynamics. That’s not how real sound is supposed do work.
I agree that some shows like modern Star Trek exaggerate and while I can’t hear Michael murmuring the Spore Drive almost blows my woofers away every time Discovery jumps.
However needs needs to have dynamics so the viewer can have an emercive experience.
Yeh you can watch at lower volume with subtitles because even if you don’t conciously look at them it still helps your brain interpret the sounds and make up for anything you miss due to the reduced volume.
I turn on subtitles to subtley force my kid to read. He’s got ADHD like me, but mine made me read at a super early age, while he struggles with it. To me, it’s a way to expose him to words and the spelling as they come. My dad struggled with reading as well and basically just memorized most words and their pronunciation instead of actually learning to read. If that helps the kiddo, then I don’t mind it, but I secretly turn it off by myself, and turn it back on when I’m done.
basically just memorized most words and their pronunciation instead of actually learning to read
That’s pretty much the only option you’re Anglo anyway, there are basically no letter-> sound rules that apply over a non trivial vocabulary.
It’s perfectly consistent if you follow the 400 normal rules and 1300 exceptions.
The rules make sense if ya break it up into Germanic and Romantic groupings, if it’s Germanic in origin the phonetic spelling probably is right (weird accent shit not withstanding, I swap O and A sometimes) while if it’s Romantic in nature it’s either easy to spell because it’s just straight Latin or it’s a pain in the ass because it’s one of the French words. Tertiary lone words from other languages groups tend to be with Germanic in that it has probably had its spelling rejigged to be phonetic in English, Welsh lone words not withstanding.
For anyone who was as curious as I was about Welsh loan words.
See! All these dummies not holding a strong historical understanding of germanic and romantic languages. Didn’t you all learn latin primary school? So silly!
Gloria Latina Aeterna
Hell yeah par’nr!
I have hearing loss, and from this thread I gather most of you have it too lol. Yeah, probably sound mixing is bad, but do yourself a favor and get checked. Your life quality can really improve if you treat this condition.
I got my hearing tested and it’s normal (for my age). I just have terrible auditory processing!
I have a slight hearing loss. If I play a movie with a sound designed for 5.1 on stereo, I will really have a hard time understanding the dialogue. If I switch to 2.0 (if available), I can hear almost everything perfectly.
What can they do to treat it? I thought once it’s gone it’s gone.
Hearing aides.
But what if I don’t want people following me around?
It’s true, but if you eyesight was shit you would use glasses. For some reason people don’t like to use hearing aids. Modern ones are really life changing devices.
I have minor hearing loss, I guess i’m just afraid it would sound more artificial. I’m an audiophile so the thought of music suddenly sounding bad scares me. Maybe I have it wrong though.
Newer aids are configured by frequency band, like an equalizer. Depending on the type of loss you experience, it would probably just improve things only where you need to, and leave the rest as is. You should try one
I’ve used descriptive audio to re-“watch” my favorite movies while driving for work. It’s fascinating how the descriptions work with the time constraints to get the story across.
Here’s a great podcast episode about how they are made: 20,000 Hertz - Audio Descriptions
It helps with the dialogue, but I also like it because I feel like it keeps my mind more active and involved in the story. It’s more like reading a book and watching a movie.
that is also the dryest popcorn I have ever seen, where is the butter?
Elder millennial here, my T.V. often has subtitles on, but that’s because I only speak English but frequently watch content in other languages, namely Hindi, Spanish, Tamil & Telegu, and it’s still on when I do watch something in English.
That being said I turn the English off as soon as I find the remote, and one of the things I least like about visiting my brother is his wife insists on having English subtitles in large font all the time. Particularly annoying when watching something live like hockey.
*Laughs in Dolby 5.1 with high quality Remuxes that have a center channel.
Seriously though, you can’t blame them. Audio production these days is engineered for theaters and surround sound. Most of Gen z is watching this content in stereo - either through phone speakers or shitty TV speakers.
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