Meiner Erfahrung nach machen die eher Probleme mit Wayland. X11 funktioniert super mit meiner Nvidia GPU, Wayland eher weniger.
she/they
Bit of a mess, kinda depressed, and going through a gender identity crisis :3
(Ongoing issues, brain pls fix)
- 1 Post
- 7 Comments
In terms of 40K recipes, corpse starch is pretty easy. De-bone a (generally human, but others can work in a pinch) corpse, grind up the rest, add salt, and pack it in a can.
In a literal translation it would be, but considering it’s not a big bang, but the big bang, it’d be “Urknall” which I’m not sure how best to literally translate to English, but it’s something along the lines of “bang of origin” or “original bang”.
That doesn’t make the tweet any less wrong though, this is just semantics.
CatLikeLemming@lemmy.blahaj.zoneto Games@lemmy.world•Half Life: Alyx is Five Years Old TodayEnglish1·1 month agoThere is, yes, but it’s pointless. I think some people are missing the point of Alyx being a VR game, the game would suck pretty bad in pancake mode. It’s the intricate interactions with the world you simply can’t get with a mouse and keyboard that make it special compared to other Half Life games. They didn’t just make a regular Half Life game and said “well we’re just gonna force this to be in VR now”, they made a VR game and set it in the Half Life universe.
CatLikeLemming@lemmy.blahaj.zoneto Games@lemmy.world•Half Life: Alyx is Five Years Old TodayEnglish8·1 month agoSomewhat hot take… I’d argue Boneworks (not Bonelab) was “better”, at least if you’re used to VR and if you judge by freedom and replay value. Don’t get me wrong, playing through Half Life Alyx was fun and engaging, but to me it had little to no replay value, since for all it did great in visuals, audio, accessibility, and especially story, it failed dramatically in physics. Since I played Alyx right after Boneworks, I kept trying to pick stuff up which I ended up not being able to for larger objects, and the first time I tried to knock a Combine over the head with a pipe I was so sorely disappointed. Alyx has absolutely everything Boneworks is missing, yet that physics core is what kept me coming back to the latter. It really clicked for me when I noticed how many things in Boneworks one can solve in alternate ways by “abusing” physics. Climbing is a learned skill and combat can be as much shooting as it can be using knives, fists, shoving someone off a ledge, or grabbing an enemy and throwing it at others. It’s what truly made me realize how much potential VR had, being able to interact with a full physics simulation, where even your own body is a physics object, with your physical hands is amazing.
CatLikeLemming@lemmy.blahaj.zoneto Mildly Infuriating@lemmy.world•"You should probably just throw it away"English12·1 month agoProton is based on Wine, when people say Wine in a gaming context, there’s a decent chance they just mean Proton. Also there’s absolutely no need for gaming distros in this situation, gaming works out of the box on any (semi-normal) distro, the most you’ll have to do is flick a switch in Steam.
Edit: Or in this case with the Sims install Lutris I guess, since it’s an EA game, but that also isn’t much more difficult
For me it’s pretty likely to replace it, at least on my laptop. Don’t get me wrong, I love Plasma, but per-screen workspaces and native window tiling are two features I never knew how much I needed before I tried out Hyprland some months back, especially on a single screen. While I’ll definitely miss the desktop panels and extensive settings menu, I’ll give those up for the other features without much of a second thought.