I’ll start. pokemon. doesn’t matter if the game’s old or new I just can’t get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
I’ll start. pokemon. doesn’t matter if the game’s old or new I just can’t get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Could you talk a little more about the aesthetics thing? I have no intention to pick a fight with you or tell you that your opinion is wrong, I’m just curious because I don’t think I’ve ever heard anyone say that about them before
Also yes the no pausing thing is very frustrating
everything is dark and gray and meaty and slimy and gory and bloody and disgusting and sad and lonely and unpersonal and depressing and hopeless and evil and hateful and murderous and dead and off and…
even screenshots fucking wreck my mental health.
There are some stunningly beautiful scenes too though. I get what you mean regardless, its a grimdark setting for sure.
yeah let me just wade through this ocean of death so i can see a dying sun set over a dead world.
things may be beautiful in isolation but the context is what gives them meaning, and the meaning in most fromsoft worlds (and things inspired by them) is “look at how awful everything is here; it’s your fault if it doesn’t get better”.
“haunting” is a better word than “stunning” there.
Omg I feel seen. Yeah I might not be fully unappreciative of the aesthetic, but shit can be dark and grim in real life as it is and it feels edgy and emo to go all gore gothic all the time. Every videogame trailer that starts with “shit’s horrible around here” is an instant “next”. Also I’ve always had a problem with eternal unliveable dungeons that make no architectural sense. Even though it is fantasy, it makes it far more childish, which matters if they’re trying to take themselves seriously.
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…yes? i don’t know how much more clearly i can spell out that what’s on the cover is preventing me from playing the games.
until this sentence i was completely certain that you were agreeing with me
It’s okay if grimdark doesn’t appeal to you. I like stories about people doing the right thing in a hostile setting,
that was my point yes
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I disagree with you completely on this but I really enjoy your point of view here
i’m glad.
Is it particularly more your fault that things don’t better in Souls games than in any other game in which you are meant to save the world? I think the only difference is that in the Souls ones and others like them, the world is already horrible and needs repaired in some way rather than on the verge of becoming horrible
Interestingly Elden Ring went for quite a different direction. The world is, unquestionably, still an enormous mess that would be horrendous to live in, but they’ve left in far more of the beauty. I particularly like how every so often you hear hostile NPCs playing music or singing if they haven’t spotted you yet, and how there’s a little puzzle side quest about a painter; people are still making art in this ongoing apocalypse. One important allied NPC even actually openly makes an argument that the world is worth preserving if it looks like you’re going for the “destroy everything” ending
Of course the atmosphere and gameplay are still heavy going, both in the Souls trilogy and Elden Ring. I get why that wouldn’t be for everyone. It’s like playable Cormac McCarthy stories, except you can punch your way out of most of the misery if you get it right
idk i can barely look at the games without feeling awful, im just going off of the opinion of others
Try “Death Door”. It is as hard but fun to play.
bro the difficulty is yet another reason why i don’t want to get into it. you really think i’m in a mental state to be beaten to a bloody pulp after a rant like that? i gave up on tunic because the combat was too hard.
it is my firm belief that soulslikes have ruined metroidvanias because they now apparently all need to beat you to death for attempting to enjoy them.
Death’s Door isn’t nearly as difficult as the Souls games; it just felt like a solid metroidvania. I don’t enjoy beating my head against high difficulty curves these days and it felt very approachable and fun to me. I even went back after my first playthrough and did the achievement where you only use the weaker umbrella weapon.